PM3.6 - Donkey Kong - Common Subroutine 0x9019d318

  1. if (BoolIsTrue RandomAccessBool(EnableJabEnd))
    1. ChangeSubactionRestartFrame(FuraFuraStartU)
  2. else
    1. ChangeSubactionRestartFrame(FuraFuraStartD)
  3. FrameSpeedModifier { multiplier: 1.6667, unk: 0 }
  4. Return
  5. ChangeSubactionRestartFrame(FuraFuraEnd)
  6. AllowInterrupts
  7. Return